Below the Line (2023)
Below the Line is a 2D budget management game where the player has to budget the minimum wage he gets for food and utilities as well as managing the time with your family.

This project was created during the Capstone Project "Below the Line: Living with minimum wage". In this project, I was assigned to create the prototype for the game. I used Unity Engine and C# Programming Language when developing the game in a span of 6 months, started development at the 4th month. I developed an object dragging for the minigames inside of the game; I also developed a action-based time mechanic in which the time will change depending on the user's actions; I also developed location navigation on the game whereas the display updates depending on where the player is currently located; And I also developed a money system use to pay for groceries and utility bills in the game.
Project Link: https://bit.ly/3InltPu
Below the Line
Published:

Below the Line

Published: